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NanoStudio is coming to Windows RT!

Reader Will wrote in with a great scoop on NanoStudio! Apparently during the lengthy Sonic Talk interview with Wizdom Music's Jordan Rudess and Kevin Chartier, it slipped that Blip Interactive is working on porting NanoStudio to Windows RT!

Funky Turnip asked about this on the official NanoStudio forum and got a reply!

Funky Turnip:

I was watching the recent interview with Jordan Rudess and Kevin Chartier.

They kind of spilled the beans that you were working on a nano-studio for windows 8. Is this the secret project that you have been working on?

Blip Interactive:

It's one of the secret projects, yes!

This is a nice development for Windows RT! They have the system specs, but getting the crucial developers on board is never easy. NanoStudio is one of the longest running and most respected music production apps on iOS. Pulling in developers like Blip Interactive will certainly help validate Microsoft's new platform.

Perhaps Apple will finally see some healthy competition! Suck it, Google, you had your chance.

Here is the whole interview. I highly recommend subscribing to the Sonic Talk podcast if you're serious about music production!

Buy NanoStudio on iTunes: $14.99

Reader Comments 2

Big dill half price this coveted puppy and I might byte.. Bejesus, who needs more platforms.?

November 16, 2012  | person_outline Chezzdog

Validation of the platform is a good point but I think the story here is: there is a world of former windows developers building iOS apps because that's where the market is. If there's an inkling of a market on Surface or whatever it is, there's an army of nerds who already have a clue vs when they bought their first macbook/iphone to tap into the ios App Store. That could be a big deal.

Personally, basically no chance I'll switch to a windows platform but I welcome some competition. Having kick ass developers like Matt is only going to help. Of course the flip side is the more time Wizdom or whomever spends dealing with another == less time for adding features to current apps. Up until now, we've all enjoyed the luxury of having most of the dev energy focussed on a single platform.

November 17, 2012  | person_outline Will
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