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ShimmerVerb by Eventide

Eventide released ShimmerVerb, their 11th AUv3 effect app for iOS! The name gives you a pretty solid clue as to what you should expect. ShimmerVerb combines lush reverb with pitch-shifters to make everything sing!


ShimmerVerb combines a massively lustrous reverb with parallel pitch shifters to add ethereal layers making any signal, well, "shimmer." Oftentimes, producers would achieve the effect by using Eventide pitch shifting hardware such as the H910, H949, or H3000 or other rack mount units in combination with a reverb. This production technique was popularized by Daniel Lanois and Brian Eno on U2's The Unforgettable Fire. Now, this iconic sound has been refined and extended with a modern, unified interface that is great for adding dreamy ambiance to guitars, keys, synths, samples, and vocals. In typical Eventide fashion, features have been added such as the ability to infinitely feedback the signal, resulting in cascading reverbs that smear into oblivion. Feedback can be further fine-tuned by specifying which frequencies are fed back through the low/mid/high cross-over network.

ShimmerVerb shines via its playable, performance-based parameters. "The Ribbon" is an easy to program performance macro allowing users to morph between two settings with one control. Desktop users can plug in a MIDI keyboard and gain tactile command over this function via the modulation wheel. Ribbon mappings are great for Feedback swells, moving the Pitch knobs, or changing the Size for a massive detuning result. ShimmerVerb also boasts a HotSwitch for calling up another state of parameters inside the same preset. Use this for changing octaves, turning off/on the pitch shifters, or simply turning the Mix up or down while crafting your performance. Finally, the Freeze button allows you to make smeared textures out of single voices, full pads, or percussive elements resulting in metallic "shimmers."

- Unique reverb plug-in with parallel pitch shifters on the reverb tail
- Easily pitch with perfect fourths, fifths, and octaves
- Micropitch tuning available around perfect intervals
- Four octaves of pitch shifting (from two octaves down to two octaves up)
- Delay pitched signals up to one second or sync them to your DAW's tempo
- Feedback determines how much delayed signal is fed back into the input of the reverb
- Low, Mid, and High cross-over network determines which frequencies are fed back
- FREEZE holds the current state of the reverb in a smeared texture
- The RIBBON allows for real-time modification of several parameters at once
- HOTSWITCH allows for instant switching between two sets of parameters within one preset

As with every new Eventide app, there are already a ton of videos! There are tutorials from The Sound Test Room, Gavinski's Tutorials, and Nu-Trix. Reader Red Sky Lullaby did a demo jam.

Here is the official promo from Eventide Audio.

Reader Comments 5

I've never been a big fan of the shimmer effect. I get why it is "fascinating"-- but in a mix-- it always feels like it goes in the opposite direction than I'm going.

I do love the concept of pitch shifting a very short reverb down for kick drum. This way you can have a higher punchy attack with more action at around 130 Hz, then have this little bit of resonance at maybe 60 Hz as it decays. Short though.

Honestly, at this stage, I'd rather piece something together with NuRack than choose this. This is a cool package though, if you love Eventide reverb.
August 05, 2020  | favorite_border stub
@stub: Those are my feelings exactly.

I'm not a huge fan of the effect in general... but I love Eventide's reverb! I'm so torn.
Yea I love eventide, but feel the octave shimmer and reverb are getting a bit re hashed. Please no more reverbs from eventide haha!
One of my most disliked effects is shimmer verbs at higher octaves. It’s like scraping nails on a chalkboard.
August 06, 2020  | person_outline Mark

Yea, it's kinda like that. In general, I find dark LPF'ed reverbs more pleasant, and a proper shimmer needs to have the high end tamed. In the end, it will always sound digital-- which I will more specifically describe as: artificial, unnatural, unpleasantly bright, pixelated (where you hear diffuse delay taps, as opposed to a smooth complex space), and stress-inducing.

When you hear a sine wave rising, it builds suspense. When it goes up to 8K and above, I wince, like "here it comes". Like nails on a chalkboard, or perhaps more like getting a tooth drilled.

At more subtle settings, you can have reverbs that feel like they are bending. That can be a useful effect, but again, I'd rather create it with individual elements.
August 07, 2020  | favorite_border stub

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