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Cubasis 3 Update

Steinberg released the first update to Cubasis 3. This update includes a tremendous amount of bug fixes. One of the more important fixes in here address problems people were having with importing projects from Cubasis 2. There are also several compatibility fixes for specific apps.

The update notes also indicate that they are working on Apple Pencil support.

What's new in Cubasis 3 v3.0.1:

Thanks to your valuable feedback, Cubasis 3 has got better!

Please keep up the great work of sharing your ideas and suggestions with us through the Audiobus and Cubasis forums.

This maintenance update resolves over 30 user-reported issues.

If you like Cubasis, please support us by rating this app on the App Store!


CUBASIS 3.0.1 VERSION HISTORY

Track Inspector, Track List & Arrange Window
CBT-764 Scrolling the inspector vertically now works as expected.
CBT-1246 Addresses a rare problem, where pasted files remain silent, due to an undefined solo mute state.
CBT-1272 Resolves a problem, where loading a Cubasis 2 project leads to empty audio project files.
CBT-1275 Copied audio and MIDI files no longer remain silent after being pasted.
CBT-1289 Resolves a problem, where importing a MIDI file of extensive length can lead to graphical issues.
CBT-1296 Resolves a problem, where the wrong note is being highlighted while changing the note's velocity position using the utility buttons located on the left.
CBT-1315 Pasting and glueing MIDI parts now works as expected.
CBT-1333 Group track routing is now correctly displayed upon first opening.
CBT-1339 Punch in and punch out now work as expected.
CBT-1348 Addresses a problem, where using track freeze could lead to incomplete audio renderings.
CBT-1364 Addresses a problem, where the length of a time-stretched event is altered when re-opening the project.

MIDI Editor
CBT-646 MIDI editor no longer loses its last zoom level setting when being closed and reopened.
CBT-1337 MIDI editor velocity bars are now correctly aligned to the bottom of the MIDI editor.

Instruments & Effects
CBT-990 Deleting a Micrologue user preset now works as expected.
CBT-1280 Studio EQ frequency automation parameter values are no longer displayed incorrectly in the automation editor.
CBT-1334 Tapping the paste/steps button in the Micrologue ARP in-app purchase, no longer renders Cubasis unreliable.
CBT-1350 Resolves a minor problem where the send effect slots are overlaid by the effect rack user interface.
CBT-1358 Resolves a problem, where changing parameters of the Non-Linear Reverb of FX Pack I leads to fully distorted audio playback.
CBT-1366 Resolves a graphical issue, where the Studio EQ parameter curve is not displayed, when being assigned as send effect.

Audio Unit & Inter-App Audio
CBT-1215 Resolves a rare problem, where opening the user interface of an Audio Unit plug-in stops playback from running.
CBT-1254 Deactivating an Inter-App Audio effect now works as expected.
CBT-1303 Resolves a problem, where the last changes made in an Audio Unit plug-in are not remembered, when having its user interface re-opened.
CBT-1342 Changing effect parameters on specific 3rd party AU effect apps, such as Tonebooster Reverb no longer slows down Cubasis.
CBT-1343 Using ROLI NOISEwith Cubasis 3 now works as expected.
CBT-1344 Using GeoShred with Cubasis 3 now works as expected.
CBT-1354 Using Mononoke with Cubasis 3 now works as expected.
CBT-1374 Resolves a problem, where parameter changes made in an Audio Unit instrument are reset, after reloading the project.

Misc.
CBT-1273 Cubasis 3 is now sending MIDI start/stop messages from the transport buttons as expected.
CBT-1274 Solves a problem, where loading a Cubasis 2 project can render Cubasis 3 unreliable.
CBT-1298 Improves a problem, where the undo history list appears incomplete or empty.
CBT-1300 Solves a serious problem, where instruments can play back out of time when using higher latency settings.
CBT-1367 Opening the iOS control center while Cubasis is running, no longer results in accidentally selecting the help, settings or in-app shop menu.
CBT-1371 Current projects get auto-saved when a recording has stopped.

Future topics (currently being developed, release date TBA)
- MiniSampler edit functionality
- Apple Pencil Support

Reader Comments 4

"Valuable feedback" my ass. UPGRADE PRICING FOR YOUR LOYAL CUSTOMERS!!
February 19, 2020  | person Okeribok
I need actual help. Is this an app worth me paying for!
I have a lot of DAWS but I still am always looking for the best one.

Let’s just say I have four iPads, for iPhones, and a boatload of hardware and software for my music/photo/video projects.
I beta test quite a few apps every month and I’m not tooting my own horn but they are some pretty important apps for the iOS system.
I understand that some apps are a little more expensive for newer users or goodness forbade the subscription model 😳😳.

Honestly, I have paid my fair share for apps and I have been fortunate enough to get some for free or discounted.
I don’t mind paying 40 bucks for an app if I don’t have to spend another $70 in an app purchases.

The only app I have ever done that with was Korg gadget and reason being was that I got the app for $22.99, a few of the in app purchases were half off, and I on almost all of chords apps so I can use all of those apps within gadget (or should I say gadget two).

I am certainly not cheap but when you have spent over $1000 on apps and you know very
that you have received almost the same amount of money in free apps it is hard to slag prices.

I will say 50 bucks plus another another 50 or so on in apps is just too rich for my blood at the moment. That is why I am asking my fellow audio app pros.

Is Cubasis worth it? I mean I have GBand, Music Studio, Gadget, Beatmaker 3, Nano Studio (one and two), reason compact, Audiobus, AUM, and more.

Is Cubasis worth it? Honest opinion if you have Cubasis. Thanks! Have a stellar day/afternoon/ .
February 19, 2020  | person_outline Eve
On February 19, 2020 - @Eve said:
I need actual help. Is this an app worth me paying for!
I have a lot of DAWS but I still am always looking for the best one.

Let’s just say I have four iPads, for iPhones, and a boatload of hardware and software for my music/photo/video projects.
I beta test quite a few apps every month and I’m not tooting my own horn but they are some pretty important apps for the iOS system.
I understand that some apps are a little more expensive for newer users or goodness forbade the subscription model 😳😳.

Honestly, I have paid my fair share for apps and I have been fortunate enough to get some for free or discounted.
I don’t mind paying 40 bucks for an app if I don’t have to spend another $70 in an app purchases.

The only app I have ever done that with was Korg gadget and reason being was that I got the app for $22.99, a few of the in app purchases were half off, and I on almost all of chords apps so I can use all of those apps within gadget (or should I say gadget two).

I am certainly not cheap but when you have spent over $1000 on apps and you know very
that you have received almost the same amount of money in free apps it is hard to slag prices.

I will say 50 bucks plus another another 50 or so on in apps is just too rich for my blood at the moment. That is why I am asking my fellow audio app pros.

Is Cubasis worth it? I mean I have GBand, Music Studio, Gadget, Beatmaker 3, Nano Studio (one and two), reason compact, Audiobus, AUM, and more.

Is Cubasis worth it? Honest opinion if you have Cubasis. Thanks! Have a stellar day/afternoon/ .

Obvious retort: it depends on what you want.

Non-snarky retort: Cubasis’ strength is as a linear sequencer and audio recorder. Gadget and BM3 are primarily pattern based, Nanostudio doesn’t have audio tracks (currently).

The main alternative in terms of functionality is Auria Pro which has an excellent audio engine and wonderful but spendy Fabfilter IAPs. It used to be lacking on the Midi side but that will be much improved soon (in beta currently). I never geled with the busy interface but that’s just, like, my opinion, man.

Cubasis 3 adds subgroups, which was the major missing feature. Since Fabfilter plug-ins (and many others) are now AUv3 you don’t really need the various IAPs although I like the Waves one.

The main reason I’d hold back is that Cubasis 3 appears to have been rushed. There is a long thread on the Audiobus forum detailing all the issues and bugs.

I for one will stay on 2 for the time being but will upgrade once the problems are solved. It is to me the best mix between ease-of-use and comprehensive features on iOS.
Cubasis 2 does most of what I need it to do and is my go to DAW for iPad. If NanoStudio ever gets real audio tracks, I might be tempted to go back. I don't mind paying an upgrade fee for C3, but I'm happy to wait for the bugs to get worked out - and for the inevitable $24.99 sale
February 20, 2020  | person jimhanks
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