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FabFilter Pro Suite for AUv3

FabFilter is coming for all of your money, and you're going to give it to them if you know what's good for you. Today they drop 7 new AUv3 apps with the release of FabFilter Pro-R, FabFilter Pro-Q 3, FabFilter Pro-MB, FabFilter Pro-DS, FabFilter Pro-C 2, FabFilter Pro-L 2, and FabFilter Pro-G. I've crammed them all into one post, and heavily truncated their iTunes descriptions to fit them in here.

Separately all of the FabFilter apps would cost $240, but they're available as a bundle for $130! There is also an upgrade bundle for Pro-Q 2 owners to pick up Pro-Q3 at a discount.

FabFilter Pro-R iTunes Description:

FabFilter Pro-R is a high-end algorithmic reverb plug-in with natural sound and intuitive controls. Its advanced algorithms have been carefully designed to blend well with the source and fit easily into a mix. Pro-R is bursting with innovations like the intuitive Space control that seamlessly switches between dozens of room models with automatic decay time adjustment, and the unique Decay Rate EQ that introduces free adjustment of the decay time over the frequency spectrum. Together with the built-in Post EQ and a large number of high-quality factory presets, FabFilter Pro-R delivers great sound quality and is very easy to use.

The Pro-R app filters the microphone input and plays it back in real-time. To use Pro-R as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-R will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-Q 3 iTunes Description:

FabFilter Pro-Q 3 is a top-quality EQ plug-in with up to 24 bands, perfect analog modeling, dynamic EQ, linear phase processing, and a gorgeous interface with unrivalled ease of use. With its unique Natural Phase mode, it matches both the magnitude and phase response of analog EQing perfectly. Innovative features like Spectrum Grab and collision detection together with its intelligent interactive EQ display make Pro-Q 3 an absolute joy to use.

The Pro-Q 3 app filters the microphone input and plays it back in real-time. To use Pro-Q 3 as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-Q 3 will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-MB iTunes Description:

FabFilter Pro-MB is a versatile multiband dynamics plug-in featuring a uniquely optimized workflow: up to six compression/expansion bands can be placed freely anywhere in the spectrum. High-quality Linear Phase and Minimum Phase processing modes are available, as well as a newly developed Dynamic Phase mode that is even better, offering transparent sound without phase distortion while avoiding linear-phase pre-ringing artefacts.

The Pro-MB app filters the microphone input and plays it back in real-time. To use Pro-MB as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-MB will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-DS iTunes Description:

FabFilter Pro-DS is a professional de-essing plug-in. With its highly intelligent 'Single Vocal' detection algorithm, it accurately and transparently attenuates sibilance in vocal recordings. Alternatively, set to 'Allround' mode, it's an equally great tool for high-frequency limiting of any material, like drums or full mixes. Combined with world-class metering and real-time signal visualization, Pro-DS is designed to fulfill all your de-essing needs.

The Pro-DS app filters the microphone input and plays it back in real-time. To use Pro-DS as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-DS will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-C 2 iTunes Description:

FabFilter Pro-C 2 is a professional compressor plug-in with very high quality sound, flexible side chain options, beautiful program-dependent compression styles and a stunning user interface.

The Pro-C 2 app filters the microphone input and plays it back in real-time. To use Pro-C 2 as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-C 2 will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-L 2 iTunes Description:

FabFilter Pro-L 2 is a professional, feature-packed true peak limiter, suitable for transparent mastering as well as single instrument limiting. It features various different limiting algorithms, a highly intuitive interface, oversampling, dithering and accurate loudness and true peak metering: everything you need in a limiter!

The Pro-L 2 app filters the microphone input and plays it back in real-time. To use Pro-L 2 as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-L 2 will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

FabFilter Pro-G iTunes Description:

FabFilter Pro-G is a high quality gate/expander plug-in for mixing and mastering purposes, with flexible side chain options and great interface design.

The Pro-G app filters the microphone input and plays it back in real-time. To use Pro-G as a plug-in, you need an AUv3-compatible host app like Auria, AUM or Cubasis. Pro-G will appear in the list of Audio Unit extensions for effect plug-ins in the host app.

Reader Comments 32

That is enticing, it makes me want to be a better producer to justify buying all of it.
In modern capitalism there is this concept of "aspirational" consumerism. This is usually meant to imply that there is some expensive shiny bullshit for you to aspire to purchase one day in the future.

I greatly prefer your form of aspiration, where the shiny thing makes you want to be better.
Which of these is missing most from all standalone present options in iOS quality wise? I think it is the EQ.
Does anyone know if the bundle can be purchased after the Pro Q 3 upgrade is purchased? Sometimes I've not been able to buy a bundle if I got a discount on a product in it from another bundle. But perhaps that's an option the developer can set, because I don't think every bundle functions that way.
June 21, 2019  | person WilliamC
On June 21, 2019 - @WilliamC said:
Does anyone know if the bundle can be purchased after the Pro Q 3 upgrade is purchased? Sometimes I've not been able to buy a bundle if I got a discount on a product in it from another bundle. But perhaps that's an option the developer can set, because I don't think every bundle functions that way.

You should ask FabFilter about this, and report back please with what they say!
they release eq2 knowing that eq3 is on the way ... shame.... it shoud have been a free upgrade... and i would also like to know if you do upgrade will that lessen the bundle upgrade
June 21, 2019  | person_outline jc
not much of a discount for upgrading to q3.. all you save is 3 euro... sent them an email asking if bundle costs less for owners of q3...
June 21, 2019  | person_outline jc
Wow. The day has finally come where iOS musicians pay for apps that cost as much as their desktop equivalents. Scary
June 21, 2019  | person nreyes
> Wow. The day has finally come where iOS musicians pay for apps that cost as much as their desktop equivalents. Scary<

Really? I think that same bundle for desktop costs something like $650.
June 21, 2019  | person_outline northland
On June 21, 2019 - @northland said:
> Wow. The day has finally come where iOS musicians pay for apps that cost as much as their desktop equivalents. Scary<

Really? I think that same bundle for desktop costs something like $650.

We are not there quite yet, but it is getting closer. I read somewhere today that Apple is maybe getting Logic and Final Cut to iOS, if that happens prices for AUs will rise even more I think. Ram will be the limit performance wise but once that bottleneck is gone there will not be much reason anymore for differences in prices.
Fabfilter just opened the floodgates. I looked at the price for the same plug-in bundle on desktop and it costs over $700!

For bread-and-butter mixing plug-ins, this bundle will become the gold standard for AU on iOS and I guess the price reflexes that. If you're doing final mixes or on-the-cheap mastering with just an ipad, this is the way to go.

With that said, I'll probably just upgrade Pro-Q (which I love) and wait till there's a project that requires me to switch to the Pro Suite, probably the next time Auria is on sale. Till then, I'm fine using the Waves limiter and channelstrip in Cubasis with Pro Q. I've already dumped way too much $$$ into desktop plugins.
June 21, 2019  | person_outline coolout
I guess this is a bit of a blow to Auria. Now you can use the Fabs with any DAW.

Not sure that I would buy these. People say the Fabs are the Mercedes of FX and that might be true, but I already have a lot of Toyotas that work prety well for me...
June 21, 2019  | person_outline Simon
I see a trend of plug ins and apps gradually becoming more expensive as well. The FabFilter stuff is “top shelf”, consumers understand that, and will pay. In economics this is known as the “Invisible Hand”. We usually buy from developers we trust, so if a new app shows up that seems a bit too expensive by an unknown dev? Might want to be suspicious. I really need a multiband comp, and am disappointed with the one from 4Pockets, and it’s not the first time I have regretted a plug in from 4Pockets, so my trust is slipping away. But FabFilter’s EQ is hands down the best, and the ONLY EQ I use now. I can safely assume the multiband comp will likely be the last one I ever need to buy as well.
June 22, 2019  | person burnalot
The great thing about these plugins for the noob like me, besides all the quality aspirations, is that visual look. Not just knobs. You can see what happening with your sound. And that's important.

But what you folks would say about VirSyn's Bark Filter app, in comparison to Pro-Q3 / Pro-MB? It has similar visuals and works with iPhone!
I’m sure they’re great , but a bit too expensive for me and my iOS doodles.
June 22, 2019  | person Re5etuk
Lately i been looking into getting some analog sidechain ability so i can do that on the mixer sends.

Not sure if this is backward reinventing the wheel but i keep wishing i could sidechain without sending my audio into the "box/ pad"
That said, if i had newer ipads, and better cash flow id jump on this cuz its certainly valuable and useful! Perhaps a bit over rated but no doubt very capable little bundle here.

Regarding the price, at first i thought great, i can maybe afford to buy this bundle for 39$ but then i realised that was an individual price, thats when i thought i will stick with using the cracked pc version. Generally for NEW apps i think its fare to ask 10 or 20, or for deeeeeeeeep aps like blip audios nanostudio and intuas beatmaker, these are well worth 50 bucks maybe offer a limited version for kids, or ideally itd be great if students and people from poverty regions could get a break but otherwise...
June 22, 2019  | person_outline Cyp3
Call me what you want but re pricing, it was those bs prices that caused me to figure out how to use cracked software to begin with. BEFORE IOS I was a very dedicated cracked software user, I simply dont give a shit about a company that makes thier product completly out of the capability of most people in the world, Ive always held much hatred for the inflated elitist exclusive pricing schemes that doesnt take consideration of musicians outide of usa, japan and europe, people cant afford 500 700 1000$ for daws and software plugins, and they shouldnt have to.
No one can complain about prices on ios, even this is fare actually, im just a broke fucker this summer!
June 22, 2019  | person_outline Cyp3
@Cyp3, are you a self-righteous software pirate?

First off, I'm no saint. I have used some cracks decades ago, but I wasn't proud of it, and I couldn't really justify it. 9 out of 10 times, I'd buy the software as soon as I could afford it, or I'd delete it asap.

I get that in your utopia, everything would be sold on a sliding scale. Big production houses could pay full-price, and strugglers like us could enter a "struggler code" and get things for the struggler discount. That isn't the world we live in. Except that there are sales, and there are times when you can inquire about discounts, and sometimes you get them.

It can feel like a victimless crime to take software that doesn't "cost" the developer in terms of inventory. But taking software that you would never buy is one thing; paying nothing for software that you make money from is another level, and having the attitude that the developer is the "real criminal" by charging high prices is pretty shameful.

I admit I don't know much about all the expense that goes into developing software: design, coding, testing, hardware for testing, marketing, sales, documentation, tech support, maintenance updates, etc. Then you have to guess how many people will use your software and work out a price point that will maximize your sales and cover your expenses, make a profit, fund new development.

Then there'll always be someone who will decide that they know more about your costs than you, and decide that what you are asking is "inflated, elitist, and exclusive" and they will just steal it and use it for nothing. They won't even bother to send an anonymous payment of what they think is a fair price. That same someone causes the rest of us jump through ridiculous licensing schemes.
For this collection, I'd probably just get the Multi-Band compressor. That would cover most of the bases for de-essing, limiting, EQ, etc.
I’d just point out that developers like FabFilter can afford to sell software on iOS at such a tremendous discount because there is no piracy on the platform. Also, these applications are clearly aimed at professional producers who can justify the expense. There are plenty of cheap or free products that do the same thing, just without all the bells and whistles. Nobody needs this stuff; we all have to make our own decisions about what we can afford.
If you can afford it then buy it. If you cannot, then don’t forget to promote it to those who can buy it
June 22, 2019  | person_outline Goudha
stub wrote: "@Cyp3, are you a self-righteous software pirate?"

No, he's a delusional software pirate.
cyp3 wrote " Ive always held much hatred for the inflated elitist exclusive pricing schemes that doesnt take consideration of musicians outide of usa, japan and europe, people cant afford 500 700 1000$ for daws and software plugins, and they shouldnt have to. "

Why shouldn't they have to? DAWS and software plugins are 1st world toys.

One can argue that all people should have access to low cost food, shelter or health care as a human rights issue but a right to low cost music software? That's nonsense.
June 22, 2019  | person_outline Simon
I never thought of it before, but pricing also puts a bit of a cap on support. If the software costs, say, $500, as opposed to $20, that's probably some thousands of people you don't have to provide support to for a product that they don't understand because it is out of their league.
I bought the bundle... Pro-q is beyond what I expected. And pro-r might become my go to reverb. Excited to delve into more of these plugins over the coming months. I was actually looking at Auria 3 days ago.. glad I didn’t pull the trigger.
June 23, 2019  | person_outline Datruth
On June 22, 2019 - @stub said:
I never thought of it before, but pricing also puts a bit of a cap on support. If the software costs, say, $500, as opposed to $20, that's probably some thousands of people you don't have to provide support to for a product that they don't understand because it is out of their league.

That was one of the (many) reasons given for Different Drummer's initial $300 price. It does make sense. It's shitty for consumers, but I get it.
On June 23, 2019 - @Tim Webb said:

That was one of the (many) reasons given for Different Drummer's initial $300 price. It does make sense. It's shitty for consumers, but I get it.

Oooph!! $300. Yea, that's rough. Different Drummer is cool though. Maybe not $300 cool. Clearly a labor of love by that developer so, either way $300 or not, it continues to stay tight.
I am not buying it. It is overpriced. Look those beautiful synthesizers from SugarBytes. Much cheaper and you can make some crazy sounds and music. Which is worth more? Synth or mastering app?
June 25, 2019  | person_outline Anonymous 337
On June 21, 2019 - @Tim Webb said:

You should ask FabFilter about this, and report back please with what they say!
Here's what I asked:
"If I buy the Q2 -> Q3 upgrade, will I get a discount for the bundle? Also, I've seen some bundles where buying one bundle makes you ineligible for other bundles...hopefully that's not the case here?"

Here's the response I received:
"Thank you for your interest in our plug-ins. In our system, it is always cheaper to buy multiple plug-ins at once (e.g bundle purchase). If you decide to upgrade to a bundle in a later stage you won't have to buy the plug-in twice and you'll receive a loyalty discount for the plug-in(s) you bought earlier. However, please note that this discount won't be the same as a Bundle purchase. Separate licenses can be sold separately, with bundles, this is not the case..

Cheers,

Maarten de Boer
FabFilter Software Instruments
"

I think the way I asked the questions was too simple to be clear, so I clarified my questions in my reply, and I'll report back with Maarten's answer...in case somebody else wants to know.
June 25, 2019  | person WilliamC
@WilliamC: Yeah, I can see how they might have been unclear on that. Thanks for reporting back!
I bought the upgrade first, and it seemed to me the complete bundle price went up by a bit, and certainly not down. So I ended up requesting a refund on the upgrade. Therefore, I would interpret Maarten's statement that "it is always cheaper to buy multiple plug-ins at once" to mean that you are better off buying the complete bundle, and only do the upgrade if you just want to get Pro-Q3 for now.

As an aside, bundle pricing in the App Store has always been very confusing. Unlike in the PC/Mac world, the price you paid for the software you own makes a big difference. On PC/Mac, if you buy an individual item on sale, you still get the same upgrade/crossgrade price. However, on the App Store the actual price you paid is what gets deducted from the bundle, so the bundle price can change based on what you paid when you bought the components.

For example, Klevgrand's Kanvas Synths bundle includes Jussi, Pads, and Tines. Normal price is $23.97. I have both Jussi and Pads, and the price to complete the bundle is $16. However, if I just bought the one app I don't have, Tines, it is only $7.99. I'd have to go through my purchase history, but apparently I got either Jussi and/or Pads on sale or for free (via a code). Hopefully this will get fixed at some point, although it may actually be intentional on Apple's part. There is an argument to be made that you shouldn't get to upgrade or crossgrade an app you got on sale for the same price as someone who paid full price. Obviously, this is less consumer friendly, however.
re upgrading, this is the reply i got

"Thank you for your interest in upgrading to our Pro-Bundle. This might sound strange, but we don't exactly know how Apple calculates this discount. The safest thing to do is simply purchasing the Pro-Q 3 upgrade, then purchasing the Pro-Bundle. This way, you'll be offered the correct discount either way. After you've made your purchase, could you let us know what amount you paid exactly?"

basically they don't know as apple do the calculations!
June 25, 2019  | person_outline jc
That's kind of funny. @amcpherson, I'm guessing the price of the bundle stayed the same and didn't increase. Do you remember if the price ended in .99 or .00? @jc I'm guessing you would not be offered the correct discount either way. I'm guessing that they're guessing too. I wonder if they'd give you a free desktop plugin in exchange for helping them out. I would find out, but I don't have $15 to spare right now.
June 25, 2019  | person WilliamC
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