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SpaceCraft Granular Synth Update

SpaceCraft Granular Synth, from Mark Watt, was updated with MIDI Polyphonic Expression (MPE) and many other enhancements! Some of the other key features include a dedicated Amplitude Envelope option, and loaded samples will now be saved like presets when SpaceCraft is used as an AUv3 instrument.

What's new in SpaceCraft Granular Synth v1.1.0:

v1.1.0 (the playability update!)
- New MPE functionality (Roli Seaboard, Roli Light Block, Linnstrument and AUv3 apps with MPE-out):
— New!! MPE mode "MPE Pitch": X-axis = pitch bend, Y-axis = fine grain position modulation, Z-axis = volume
— Visualisation showing grain position modulation in real-time
— Option to set pitch bend amount (in advanced settings panel)
— MPE presets added (start with these and add your own sounds!)
- MIDI and MPE are now active at all times (no need to change modes)
— Amplitude envelope is now a dedicated option (envelope can now be used with a non-chromatic grid, MIDI/MPE can now be used without the envelope if desired)
— MIDI channel selection option (advanced settings)
- Scales improvements:
— Loads of scales added (34 in total!) including the modes and pentatonic scales
— Scales can now be used with MIDI and MPE
— Sequencer note grid auto resizes with scale
- Option to transpose sample pitch per-sequencer in range +/- 1 Octave with resolution of 1 semitone
- When saving project in AU host, the loaded sample will be automatically saved (like with presets)
- Parameter automation now fully functional in AUv3 hosts including Cubasis and NS2
- Factory presets can now be selected via host GUI
- Fixed bug where the ‘all notes off’ button sometimes wouldn’t terminate notes as expected
- Now always starts with default state when in standalone mode (presets should be used in standalone)
- All parameters controllable via MIDI CC-in (CC channel can be selected via Advanced Settings)
— CC 6 thru CC 41 = all parameters (XY controls + ‘actions’ such as record and monitor), see website for details
— CC 64 = sustain pedal (both sequencers)
— CC 123 = all notes off (both sequencers)

Reader Comments 2

Really nice that devs are exploring diverse ways to use MPE. As SpaceCraft itself, this grain/pitch approach is rather quirky. It’s not the kind of thing you’d expect from an established plugin maker. But that’s one of the reasons we like Watt’s app.
Let’s hope it helps other devs dream up some unusual ways to use expressive MIDI. For instance, Turnado could allow for a less “dictatorial” control along multiple dimensions. Objeq could let us shape resonating bodies. Kosmonaut could create per-voice delays. Harmonizer could allow for independent pitch effects. RE-1 could let us change playheads independently. TC-Data could play GeoShred.
In some cases, touch interfaces may already be tweaked to allow for similar effects. Part of the fun with MPE controllers (including software ones) is that you can bring the same controls to different things without overthinking things or spending too much settings things up.
February 11, 2019  | favorite_border Enkerli
Bestest gran synth.
February 12, 2019  | person grammatonfeather

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