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iBassist by Luis Martinez

Luis Martinez has brought us a series of amazing drum apps over the years, and now he's providing us with the rest of the rhythm section in today's release of iBassist! The app promises quick and easy chord progression editing, which can be applied to different grooves, for a lively bassline. The sounds come from a variety of real basses, and can be tweaked with built-in effects. Ableton Link is also included.

Luis included a small note on the current Inter-App Audio implementation. You need to launch iBassist first, before your IAA host, or you will not be able to hear it. This will be addressed in a future patch, but for now you just need to launch iBassist first and you should hear it in both IAA and Audiobus.

iBassist iTunes Description:

iBassist turns your iPad into a versatile bass player to jam or compose anywhere and create grooves for installed drum apps, so the jam enters a new level. Additionally, it sends progression chords by MIDI, so you can have any synth/piano on the background and a proper band jamming instantly.

Bass lines are based in degrees, so you can apply any chord progression to any bass line. A valuable tool to apply different bass grooves to your songs. And the jam tool brings musical variations and new ideas on the way.

The Chord Progression editor is quick, easy to use and allows to create or edit your progressions choosing Key Notes - harmony by steps, midi detection or randomizing.

iBassist includes 10 Round Robin sampled natural bass sounds. Different styles and colors, from Modern Finger Bass, to warm Double Bass.

Live Pads lets to play live sessions on the way with 8 assignable pads for Line-Progression-Jam, and change between them by MIDI.

Song Mode. Choosing "Make Drums" in song mode will create the whole song structure drums.

Export Midi function to create MIDI Files with the Bass Line /- Progression - Jam combination or whole song structures.

Built-In Effects: Compressor, Delay, Chorus, Reverb.
Parametric EQ

Doug Woods from thesoundtestroom has already got a demo out for this one!

Reader Comments 6

Is this AUv3?
July 16, 2018  | person_outline Mark Walker
On July 16, 2018 - @Mark Walker said:
Is this AUv3?

Not yet. I spoke with Luis about that, and he said he's struggling to fit all of the necessary controls in an AUv3 plugin UI.
I could see how that would be tricky.

The fact that he has built-in interoperability with his other apps (through recent updates) is promising.

This developer has done such a great job with his other iOS apps, that I won't hesitate to pick this up.
Too bad the sample releases are so clicky. With a bass sound, you really can't have a zero release time, it's too glitchy sounding, makes everything sound messy.

Generally, I like Lum Beats samples. And these bass sounds aren't terrible, but having truncated attacks and chopped releases is just something that's gonna make it sound fake and obnoxious to my ears.

I'm more picky about this stuff than most people. This doesn't do it for me AT ALL.

No hate, though. It's a worthwhile thing. I'm sure it's not easy to work that stuff out. I kind of expect that Luis Martinez isn't likely to improve the samples or release times. I could be wrong.
If you don’t like the internal sounds of the app, don’t forget that you can « midi out » the bass to another app (iFretless bass for example). The result is quite convincing (to my ears at least)
July 17, 2018  | person_outline Hg
Thanks, @Hg

That's good to know. Still then the only issue is the memory footprint for samples I probably won't use.

Still, that's a good workaround. And the internal sounds are there for auditioning the parts, etc.
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