4Pockets developer Paul the MusicMan shows off some of the features in his DigiStix Drummer AUv3 Plugin.
This video is a feature on DigiStix and the first of many which focus on application enhancements. As many of you know I often release preview videos of apps that are under development or have not yet been released but that tells us very little about all the new features I've added since launch. This is an attempt to address some of the questions I answer daily on questions such as importing and previewing clips, as well as some user contributions showing how people are using this app in some unconventional ways.
Behringer have been releasing a lot of new synths this year, and they're wrapping it up with the release of SynthTool. This Universal iOS app lets you upgrade your synthesizer's firmware from an iOS device.
The App Store description also mentions that it can "control Behringer's synthesizers" but fails to expand on the topic with any useful details. At the time of this writing there are no additional details from Behringer's website or social media, and I don't have a Behringer synth to test it on.
SynthTool App Store Description:
This APP is used to control Behringer's synthesizers and firmware update.
The user needs to prepare a lightning to USB B cable to connect the Behringer's synthesizer to iOS device.
This APP will prompt the user to upgrade the connected synthesizer's firmware if available in the Behringer's Cloud.
YouTuber offworld network posted this short video showing the app hooked up to a TD-3.
YouTuber Ultra Choice is back with another In Transit episode, where he makes use of his downtime on a bus.
In this episode of In Transit, I made a song on the bus (technically two buses). Track made entirely in Cubasis 2 on iPad Pro 2018 with a few different AUV3s (links below). Mixed and mastered in Ableton using iZotope Ozone and Neutron.
Kai Aras, the developer that has brought us the many great Numerical Audio apps, just released ShockWave! This is a Phase Distortion synth with some modularity, and holy shit it sounds amazing! ShockWave arrives with all of the features you'd expect; like MIDI Polyphonic Expression (MPE), AUv3, and Audiobus.
Update: Reader Carole wrote in to let me know that the current version only supports iOS 11 devices, but App Store says it will work down to iOS 9. Kai Aras stated that this is a bug and that, "the 1.0.1 update will fix that and restore support for iOS9 and 10." He expects that update to arrive by next week. To his credit the current App Store description notes that iOS 11+ is a requirement.
ShockWave App Store Description:
ShockWave is a monophonic Synthesizer designed to bring modular style workflow to the world of iOS & AUv3 plugins.
Built around the concept of Phase Distortion (PD) Synthesis, Shockwave includes a pair of PD Oscillators each capable of creating everything from pure Sine Waves over smooth Sawtooth and Square Waves to Resonance & Sync sweeps, filtered Noise and more.
In addition to the Synth Voice, ShockWave includes a dedicated control section housing a pair of 8 step sequencers, a sample & hold module as well modules for trigger divisions, logic comparisons and controlled randomness.
A pair of Low Frequency Oscillators and 2 Attack/Sustain/Release (ASR) Envelopes serve as main modulation sources and can be used in a number of ways. Envelopes can be triggered from a number of internal sources including other modules such as trigger divider, logic or chance module but can also be connected to each other allowing for a wide range of patches usually only possible in large modular systems. LFOs are individually tempo sync-able and capable of producing total of 5 different waveforms each.
The two sequencers can run independently or combine to one 16 step sequence where rate and length can be controlled independently for each of the two.
In true modular nature almost any control within ShockWave can be modulated with up to 11 sources - simultaneously. Modulations are setup simply by holding a control and dialling in the desired amount in a list of all available sources. A special X-Ray mode adds a realtime display of all currently active modulations right at their corresponding control making it easy to understand what's happening inside the synthesizer at any given time.
Synth Voice and Control Section are accompanied by built-in Delay and Reverb sections placed on send busses with all of their controls including the send levels being available as mod destinations.
Last but not least, ShockWave features a solid MIDI implementation including support for Single Channel MPE, regular and poly Aftertouch, custom CC mappings and more.
MIDI Output is supported as well and includes Note and Control Change output generated from various internal sources including Sequencers, Envelopes and LFOs making it possible to control external MIDI gear or chain multiple plugin instances for advanced, self driving patches.
- Semi Modular Monophonic Synth Voice
- Phase Distortion Synthesis (PD)
- Dual PD Oscillators with 5 Waveforms + Noise
- Dual ASR Envelopes with variable trigger source
- Dual LFO with Tempo Sync
- Cross Modulation with Linear/Exp. FM, PM, AM & RM
- Mixer section with individual pan and level controls per oscillator
- Output VCA with variable control source
- Pattern Generator for generating sequences from various internal sources
- Quantizer to force note input into a specific scale (19 Scales + User Scales)
- Step Sequencer with 2x8 or 1x16 steps, individual rate and number of steps per row
- Trigger Divider for dividing internal trigger sources
- Probability Gate for adding controlled randomness
- Sample & Hold for additional randomness
- Logic Module to create triggers from various internal sources
- Built-in Delay & Reverb Effects
- MIDI Note and CC output for controlling external gear or chaining multiple instances
- Semi Modular Architecture
- 11 Modulation Sources
- 40 Modulation Destinations
- 2 Color Themes
- MPE (Single Channel)
- Aftertouch (Channel/Poly)
- ModWheel / Pitchbend
- Tempo Sync
- Custom CC Control