Repeater is a glitch-based app from the developer of the Nintendo DS homebrew apps repeaterDS and glitchDS. I lost so many hours to glitchDS, it is one of the best cellular automaton sequencers on any platform. I'm always excited to see iOS is getting some old school mobile music developers!
Today a series of new videos for Repeater were released, along with an invitation for beta testers. When the beta is concluded Repeater will be available on iTunes for $4. I've embedded all 3 videos in a playlist below.
A new spectrum analyzer app was released today, creatively titled Spectrum Analyzer.
Spectrum Analyzer for iOS is a powerful real-time audio analysis app. Designed with musicians and recording engineers in mind, it can also be used by anyone interested in the world of sound. Ideal for room tuning or speaker tuning, the app enables portable, precision audio measurement and visualization.
● Octave Band Real Time Analyzer
● FFT Plot (Fast Fourier Transform)
● Spectrograph module
● Test Tone and White/Pink Noise Generator
● Retina display and iPhone 5 ready
Audio input may be acquired via the built-in microphone or an external measurement microphone. For best results we recommend using a calibrated measurement microphone connected via USB audio interface or iPhone dock connector.
This requires iOS 6, but they note that it is completely integrated as a single app with no IAPs. Spectrum Analyzers are pretty fun to geek out on, but they are always pricey. As an alternative there is site sponsor Spectral Eye, which is free.
Peter Kirns has posted a huge Audiobus article on Create Digital Music. If you haven't been keeping up with all of the various posts about it this is a good catch-all for all that's been happening, and what will happen when this is released soon.
On apps that will support Audiobus at launch:
Moog’s wildly-popular Animoog synth and Filtatron effect processor are both confirmed.
Synthetic Bits’ wonderful Funkbox, the drum machine.
Percussion app Drumjam is confirmed.
By the way, we can now confirm that there is no multi-app audio routing built into iOS 6. There was a slide that mentioned this at WWDC, but no other mention from Apple. So, this looks like a third-party capability, which makes sense: it’s a lot more involved than simply supporting hardware MIDI input and output. As you look at all these screenshots, you can see just how true that is, with all the UI elements needed to expose the functionality to users in order to make it useful.