Confused kitten is confused.
The big íPad Pro supports USB 3 as well (http://www.businessinsider.de/the-ipad-pro-has-a-usb-30-port-2015-12?op=1?r=UK&IR=T).
The main issue with RAM is that it is taxing on the battery of a device. With the bigger battery in the bigger i Pad Pro this might not be such a big issue, but the smaller Pro will benefit from not having to constantly power 4GB of RAM modules.
I doubt it really cuts into Apple's margins to limit RAM, especially since they're not even advertising with it. Apple only uses hard disk space as a distinguishing factor between different price points.
Apple taking some time to fix what's broken is much preferable to them 'innovating' every year and forcing developers to deal with new and still buggy technologies.
More RAM for the sake of more ram is nice, but it's definitely not going to be an issue with future updates of the OS not being able to run on it anymore any time soon.
The big i Pad Pro has a higher resolution, therefore requires more RAM to support that. ArsTechnica is really reaching for straws here by comparing it to the 256MB iPad 1st gen issue. The iPad 2 only has 512, was introduced... what... five years go? And still supports iOS 9. This is not an issue.
I'm totally fine with this. Genuinely made me laugh. Don't ever change, Tim.
Also: as a fellow developer I have to as that I'm disappointed in Wavemachinelab's communication strategy. They should have announced that Auria 2 would be available for 99$ and then made it a 79% intro price.
It would still be a steal.
You're getting a full featured mobile DAW that runs on relatively cheap devices (compared to notebooks) that are sturdy as hell and completely fan-less. Oh and by the way: it's compatible with literally hundreds of very inexpensive apps that are unparalleled in their creativity and ways to interact with them.
This should be every mobile producer's dream. Rim Buntias should be proud and you guys should be throwing money at him just for making this beast.
Why am I not getting paid for this?