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Joined: Friday, February 17, 2017
Last Seen: Tuesday, March 28, 2017
Posts: 8
This really seems a day late and dollar short now that we have AUM. AUM has it's amazing bus sends, very capable built in effects and utilities, etc. AUMs midi routing/matrix is almost perfect (just needs some kind of ability to do basic manipulations of midi signal like scaling or inversions of cc).

What will AB 3 have that sets it apart competitively or creatively from AUM?
On February 22, 2017 - @stub said:
IIRC, Genome was pretty limited as far as meters and tuplets. So that must have changed in a subsequent update? I bought it once and then got a refund because it was too limited rhythmically.

MTS and Auria Pro are very flexible, but you can't trigger patterns like you can in Genome.

The clip triggering is essential. Kind of the entire point. 😊

Genome has ability to set time sigs like 5/4, change track grid to trips and increase and decrease resolution down to 64th, while also having trips. So unless youre sequencing for Dave Brubeck or Meshuggina or however the hell its spelled, you should be fine.
This has got to be the BEST Euclidian generator ive seen. Seriously, the integration of the scales and the AMAZINGBALLS transformation button... Holy shit!

If this had Link, midi in to control trigger parameters, and of course midi out... OMG! Reason enough to buy an ipad and put it in your modular rig!

On February 16, 2017 - @Paul said:
Great. Really good system. I am having trouble with the AUM routing; could you clarify the routing that is hard to see in the video? Instruments run through EFGH... Then EFGH and H run through the effect busses and from there back the A, the last send in the main channels, but then they route out to what? Is that channel B? Does B run to hardware out? I cannot get any of the effects audio out unless I run them straight to hardware out instead of to A. Can you explain?

EFGH are the send busses on each instrument channel, thus they are at the top of their respective effect channel (Reverb on E for example)

All the instrument tracks run to B, which is basically null. It's a dead end
All the effects (EFGH) run to A at the bottom
The trick is that all the instrument tracks also have "A" in a send location (post fader). That way I can, for example, lower A send on drums, pump up the send to reverb, so all you get is a wet reverb sound. Obviously all send FX are 100% wet. Most of the time.

On February 16, 2017 - @TBIRD said:
Where is the link for this template Dan?
I'm not Dan ( :) ), but I may share the template on the MDP forum, but honesty, the odds of someone else being able to make use of it is pretty slim. It would take as much time to get it working in another environment as just building a new one that works how you want it to.
On February 15, 2017 - @Hx said:
This really is great.

I wonder how much effort it is to route all the MIDI every time for setup? That is something I find to be a hassle with multiple apps on an iPad.

That's the beauty of AUM and using AU's. As you indicate, I've done other big mapping projects with stuff like Elastic Drums, and I always end up in tears because in things like AudioBus, etc. mappings aaaaaaaalllllwaaaayyyyssss get jacked up.

I did this massive mapping project with two of my FaderFox's to control Model15. Spent like 3 days on it. Came back later, and somehow it was all fubar...

But to get this running all I have to do is:

Launch AUM
load the project
Load Genome & load it's project
Load MDP

Boom, it works.

I was POSITIVE that after I did all this work, like you wrote, I'd never use it again because of needing to rewire everything, but I don't.
On February 15, 2017 - @Hx said:
This is madness; not very easy to watch, but some gold in there. I somehow did not know you could launch Genome clips from MIDI.

Imagine how I felt once I got the video off the FauxPro... I was like FUUUCCCCCCCCCCCKKKK!!! But there was no way I was doing it over again.

Without a standing video setup, it's such a pain in the ass.

To do the mapping, in genome you press the little keyboard at the top to enter mapping mode. It's really nice how it works. Notes or CC's seem to work.
On February 15, 2017 - @stub said:
What a fantastic video! These are exactly the kinds of things I love to learn about.
Thanks! While as Tim wrote the voice audio sucked and I had my FauxPro on low rez, I figured that the educational content came across and the audio was direct from AUM sooo... :)

This is a great example of taking MDP and AUM and using them VERY CLEVERLY for a degree of app integration that is usually such an uphill battle with iOS. Though you have quite a bit of up-front prep to get this all configured; the immediacy that you get after the fact is truly impressive!!

Yup, it pays off after all the pain! You have noooooo idea how many apps I've tried and approaches I've tried to get close to this. Actually, I have a massive "machine" I built in Reaper to essentially do the same kind of thing. Or to at least try to build a toolset that matches the workflow & process I want to follow.

The funny thing is, the PC version with Reaper became so cumbersome it's impossible to use. But after going through the exercise of building this on the iPad, and as with most artistic crap, it's the constraints that end up being more of an impact on the result than anything else, I've got some ideas about how to rebuild my big-boy version to be more useful.

My biggest hinderance for the last few months was I was stubbornly insisiting that I do this with physical knobs & sliders and pads... Then I finally broke down, bought MidiDesigner, and BOOM. Opened up a floodgate.

I'm currently working on a very similar thing to this to drive my Analog Rytm. Cheaper than buying a Squarp Pyramid I guess. :)

The x/y pan/volume thing should be much more widely used. Very intuitive!

I really want to eventually get my head around BitShape's TC stuff. TC-11 is a mindfuck in terms of programming, but it's soooo cool when it works. I figure TC-Data will end up being my "macro controller" for a lot of this stuff that I'm building. It takes the XY pad and blows it into quantum levels of control.

I wish I liked Genome more, or that there was a more versatile alternative.

Genome is by far the best sequencer on iOS. As long as you can deal with it's awkward UI in places. I've emailed the dev some ideas, etc. but never hear anything back, so I'm thinking maybe it's dead, which is a shame because I can see after another rev or .5 it could be colossal.

The fact that it's got the ability to odd time signature, triplet grids, quickly change grid resolution, and of course the entire idea of being able to launch tracks like clips off beat...

Need more tracks though. 16 is not enough.
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