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Superbooth 2018: Coolest Booth? Build Sounds Like LEGO in VR

Sonic State got a demo of MuX, a virtual reality synthesis app for PC available now on Steam for $20... after you spend $500 on HTC VIVE gear, and a powerful enough PC. I've been waiting to see someone use VR in an interesting way beyond half-assed novelty games. MuX is definitely a much more serious approach. This goes even deeper than modular synthesis; down to the individual components of synthesis. There are even plans for MuX to interact with physical modular hardware in the future.

Video Description:

Edo really knows the VR space - he makes it look so easy when he builds really interesting sound machines from basic 'physics' building blocks in the virtual landscape. It's a powerful concept - you can make sound generating machines in VR which either comply with the normal rules of physics as we know them in the 'real' world... or totally ignore them!
Right now the sound generation is in the box, but soon it will communicate with external sound devices, so you can control your modular in VR - yes!
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May 10, 2018  | person_outline Tim Webb
Purchased Mux for VR last week. Will be using it on music tracks. Also created my first sculpture in VR last week...

https://i0.wp.com/z15.co.uk/wp-content/uploads/2018/04/kanova_PSedit.jpg?fit=1700%2C778

Just a random sculpture to get a feel for the Kanova software.
On May 10, 2018 - @grammatonfeather said:
Purchased Mux for VR last week. Will be using it on music tracks. Also created my first sculpture in VR last week...

https://i0.wp.com/z15.co.uk/wp-content/uploads/2018/04/kanova_PSedit.jpg?fit=1700%2C778

Just a random sculpture to get a feel for the Kanova software.
Awesome! Let me know how you get along with it. I still haven't invested in VR yet. I'm waiting for the dust to settle and all the companies involved to start playing from the same playbook... and I have money to blow on it.

That sculpture looks cool. It reminds me of some of statues Catherine O'Hara's character made in Beetlejuice.
On May 10, 2018 - @Tim Webb said:
Awesome! Let me know how you get along with it. I still haven't invested in VR yet. I'm waiting for the dust to settle and all the companies involved to start playing from the same playbook... and I have money to blow on it.

That sculpture looks cool. It reminds me of some of statues Catherine O'Hara's character made in Beetlejuice.

Thanks Tim, I will keep you informed. Re: VR... I got my first VR HMD around 2006. I now have HTC Vive and use it for flight sims, games, exercise and more recently VR sculpting.

I do agree about the fractured consumer VR arena at the moment though. Hope is on the horizon with OpenXR... https://www.khronos.org/openxr

Will spend time with MuX this weekend.

I think it would be pretty neat to bring together a soundscape and graphics created in VR. I'm rendering out a 4000 frame computer animation at the moment with the intention of adding music to it. So I think I will take it a step further with my next animation... Mux and VR sculpting+cinema4d+octane animation.
On May 11, 2018 - @grammatonfeather said:
I think it would be pretty neat to bring together a soundscape and graphics created in VR. I'm rendering out a 4000 frame computer animation at the moment with the intention of adding music to it. So I think I will take it a step further with my next animation... Mux and VR sculpting+cinema4d+octane animation.

Nice! That sounds like a great idea to create extremely unique, truly personalized, music videos.
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