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Audio Evolution Mobile Studio Update

Both versions of Davy Wentzler's Audio Evolution Mobile Studio were updated. The iOS version got a whole bunch of fixes and changes to the Inter-app Audio and AUv3 implementations.

What's new in Audio Evolution Mobile Studio v1.1.6:

* Added support for cloud sync/back-up using Google Drive
* Long-tapping the instrument selection button will switch to the IAA interface when an IAA instrument is selected
* Added ‘Edit’ button to virtual keyboard for IAA instruments to switch to the IAA interface
* Drum pattern track can now be zoomed
* Solved issues with audio unit v3 effects
* Solved issue with IAA effect
* Solved an issue with reading compressed formats
* Solved an issue where some AUv3 audio units would not load (for example, the Rough Rider)
* Pasting MIDI clips such that a new track would be created caused an exception. Solved.
* Muting a AUv3 instrument track could cause noises or a heavy CPU load. Solved.
* Disconnecting a headset or USB audio interface would erroneously reset the input of an AudioBus track. Solved.
* Moving the volume faders and EQ sliders could cause zipper noise. Solved.
* The trigger area of the parameter buttons in the Toneboosters EQ were too small, making them hard to hit on iPhone’s. Solved.
* Moving the Volume, EQ, Fx Send, Panning or MIDI velocity slider slowly would pop up a menu which could be irritating. Double-tapping now pops up the menu instead.
* Added links to video tutorials, Facebook and Twitter pages to More menu
* Solved issue with sample rate conversion on import
* On failure of setting the hardware sample rate, the app will now use resampling to be able to play/recording your project in any situation
* Solved an issue where loading an audio file that was zoomed in to more than 256 pixels per second would not display
* Plugging in/out headphones or a USB audio device while monitoring could cause a large delay and CPU usage. Solved.

What's new in Audio Evolution Mobile Studio v4.5.2:

* Added Toneboosters Ferox effect: add the warmth and punch of analog tape with the TB Ferox tape simulator plugin.
* Moving the volume faders and EQ sliders could cause zipper noise. Solved.
* Moving the volume, panning, EQ, fx send or MIDI velocity sliders slowly would pop up a menu which could be irritating. Double-tap now pops up the menu instead.

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